1
Idea Development
CareIN: A Communication Device

Target Users & Location
The device built a connection between the different generations. The Elderly adopted volunteering as a way to communicate with the younger generation. The device was located at community centers or libraries. It allowed them to ask a question when they were lost or confused. Then, each senior who had a device provided feedback and help to the younger generation.
• Younger generation at library/community center
• Elderly (target age: 60-80) at home / nursing house
Co-Creation Activity with Elderly

For the elderly users, this handy size device is provided with an easy user experience design. It must be simple to learn and use, especially as some elderly people can have learning impairments or disabilities. We conducted multiple co-creation workshops to ensure user experience.
2
Design Guidelines
User Flow

IA (Information Architecture)

Visual Design Principle



3
Wireframing


Welcome & Sign In Pages
Featuring CareIn logo & introduction in the beginning to welcome users to sign in or register



High Fidelity Prototype
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Introduction About CareIn
3 toggling pages showing a brief introduction of the App and how its objective